2018/2024 -

titan’s dance - 2024

The work depicts a colossal figure writhing on the ground, knocking over the smaller figures who walk around the space. Each figure chases a single target, with each part of their body following a set of simple rules that lead to complex interactions that can appear almost organic. It was made with Unity and built in WegGL, running on a dedicated website. It may take up to 30 seconds to load.

http://titansdance.com

figures and ground - 2024

A mass of bodies creates a violent, simplistic landscape over which a sun eternally sets until a the force of the crowd returns it to the sky. Each figure chases a single target, with each part of their body following a set of simple rules that lead to complex interactions that can appear almost organic. It was made with Unity and built in WegGL, running on a dedicated website. It may take up to 30 seconds to load.

figuresandground.com

suicides - 2018-2024

Simple figures run back and forth across a simple landscape as indeterminate obstacles are dropped in their path, changing color after certain figures fall. Each figure chases a single target, with each part of their body following a set of simple rules that lead to complex interactions that can appear almost organic. It was made with Unity and built in WegGL, running on a dedicated website. It may take up to 30 seconds to load.

suicides.us

turnover - 2024

Simple figures run against the rotating walls of an abstract space, climbing and falling in a violent mass. Each figure chases a single target, with each part of their body following a set of simple rules that lead to complex interactions that can appear almost organic. It was made with Unity and built in WegGL, running on a dedicated website. It may take up to 30 seconds to load.

http://turnover.life

party over - 2024

Competing groups of figures chase a yellow sphere around a black obelisk. Each figure chases a simple target, with each part of their body following a set of simple rules that lead to complex interactions that can appear almost organic. It was made with Unity and built in WegGL, running on a dedicated website. It may take up to 30 seconds to load.

http://partyover.us

everymile-everyhour - 2017

We swerve down a surreal, barren night highway with a patrol car in our review, a fly buzzing in and out of view. The work functions like a clock, with the direction of the compass and the skull marking the hour and the minute. It was made with Unity and built in WegGL, running on a dedicated website. It may take up to 30 seconds to load.

http://everymile-everyhour.com

All These Are Links in the Endless Chain - 2017

A metal cast of Abraham Lincoln’s death mask rotates in space, twitching sporadically. The work functions like a clock, oxidizing gradually every hour, his head oriented toward the minute, and resetting at midnight. It was made with Unity and built in WegGL, running on a dedicated website. It may take up to 30 seconds to load.

http://allthesearelinksintheendlesschain.com

They Reminisce Over You - 2018

This piece shows a rotating figure, partially comprised of a 3D scan of a colossal head pulled from an ancient ruin, rotates and emits a stream of bubbles before fading into static. It has two parts, the initial state, and the permanent state of static into which it dissolves into visual representation of fading memory. It was made with Unity and built in WegGL, running on a dedicated website. It may take up to 30 seconds to load.

http://theyreminisceoveryou.us

biome - 2024

An imagined world of floating creatures following simple rules from which complex interactions emerge. A glowing, sun-like energy source evades a number of partially luminescent spheres procedurally deformed into unique shapes, as red cylindrical creatures hunt them, pausing to spin and digest before continuing to move. The work can be controlled by the user, by clicking and dragging the energy source around the space. It was made with Unity and built in WegGL, running on a dedicated website. It may take up to 30 seconds to load.

http://biome.place

DDOS - 2024

The work consists of an infinitely generated city through which the user can travel with WASD and spray the walls with graffiti using a simple click and drag. If left idle, the camera will navigate the space autonomously, spraying phallic symbols on the walls of the buildings until the memory required to preserve them freezes the page. The work’s entire code shuttles across the asphalt periodically.

http://ddos.it.com